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Meet HPL Game Design at PGDX 2026: Booth R30 Teaser

July 20, 2026

Game Design StudiosGame Dev ExpoGame DeveloperPGDXPGDX2026Philippine Game Dev Expo

If you are tracking the exhibitor list for the Philippine GameDev Expo (PGDX) 2026, lock this in: HPL Game Design Studio is officially setting up at Booth R30.


With the expo kicking off on July 24, at the SMX Convention Center Manila, the entire regional gaming ecosystem is about to converge. We are keeping this announcement short and punchy. You won’t see any polished 3D renders of our booth setup today, we are entirely focused on finalizing our actual production pipelines but consider this your formal heads-up to come talk shop.




What to Expect at Booth R30


Modern game development is heavy. Scope creep and massive production overhead are actively burning out studios. We operate on the exact opposite mindset: design by subtraction and the creation of hyper-efficient asset pipelines.


If you want to solve a technical bottleneck or just discuss the actual architecture of game production without any corporate fluff, we are sending in our core operational leads to anchor the fort for all three days:


  • Denice Carmona (Vice President): Keeping the big picture sharp. Stop by to discuss high-level strategy, scaling your studio, and seamless outsourcing integration.

  • Allen Amparo (Operations Manager): The guy making sure the gears actually turn. He is ready to swap notes on keeping your 2D and 3D assets lightweight, clean, and optimized for modern engines.

Whether you are a production director looking for a reliable partner or a fellow dev wanting to debate workflow efficiency, we want to connect.


Pack your most comfortable walking shoes, step away from the dual monitors, and come meet the team at Booth R30. Let’s build something actually optimized.


See you on the floor 🎮

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